"She did an amazing job picking up the tools, story, gameplay and general process for what we were making. I regularly forgot she was an intern because of how she just took on the content and really helped us out through the season."
Designer focused on crafting immersive encounters, mechanics, and narratives. With a growing interest in UX/UI, I aim to design games that go beyond entertainment. Games that connect, comfort, and help players feel seen while keeping the fun.